Stops time and strikes every enemy for 75% damage.
Charges in 3 turns.
💨 Speed type▲ Strong vs 🛡️ Armor +50%▼ Weak vs ❤️ Health −50%Type wheel
✦ PassiveDinosaur Instinct: After each of its time stops, it gains +10% speed for the rest of the fight (up to +40%).
💨 Scales with Speed · a Speed type and speed items power it up
Each arrow points from a type to the type it beats: +50% damage in PvE, +15% in duels, and the same cut the other way. Luck, in the middle, has no edge and no weakness.
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
Played most with: 🔪 Dio's Knife 96% · 76 Sheer Heart Attack 94% · 35
Base stats
Health
465
Damage
81
Armor
100
Speed
15
Critical chance
1 %
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.