⟳3
Scary Monsters
Goes full dinosaur: +20% damage for good and +20% speed for 2 turns, then bites its target for 130% damage.
- HP
- 415
- ATK
- 72
- ARM
- 100
- SPD
- 0
- CRT
- 1
スタンド Stand parameters
Scary Monsters
⟳3
Goes full dinosaur: +20% damage for good and +20% speed for 2 turns, then bites its target for 130% damage.
スタンド Stand parameters
Scary Monsters
SR stand from Jojo's Bizarre Adventures
📐 Try it in the team planner ✦ On Adversaries now
Goes full dinosaur: +20% damage for good and +20% speed for 2 turns, then bites its target for 130% damage.
Charges in 3 turns.
✦ Passive Predator: +25% damage to enemies slower than it.
💨 Scales with Speed · a Speed type and speed items power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
Played most with: 🟡 Steel Ball 94% · 523🐎 Valkyrie's Horseshoe 94% · 523🎲 D'Arby's Chips 97% · 334
| Health | 415 |
|---|---|
| Damage | 72 |
| Armor | 100 |
| Speed | 0 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: Adversaries (on now), Part - 7 (back Wed Nov 04), Evolution (back Wed Nov 04), Hitmen (back Thu Nov 05), Speed Demons (back Sat Nov 07)