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SR 🃏🌫️🌫️
Justice ⟳2

Justice

Fog puppets hit every enemy for 40% damage and cut their damage and speed by 15% for 2 turns. Justice gains +30% speed for 2 turns.

HP
420
ATK
70
ARM
100
SPD
8
CRT
1

SR stand from Jojo's Bizarre Adventures

Justice

📐 Try it in the team planner ✦ On Adversaries now

Ability

Fog puppets hit every enemy for 40% damage and cut their damage and speed by 15% for 2 turns. Justice gains +30% speed for 2 turns.

Charges in 2 turns.

⚔️ Damage type ▲ Strong vs ❤️ Health +50% ▼ Weak vs 🛡️ Armor −50% Type wheel

✦ Passive Puppet Holes: Enemies it hits can't heal until the end of their next turn.

⚔️ Scales with Damage · a Attack type power it up

Type wheel: Damage beats Health, Health beats Speed, Speed beats Armor, Armor beats Damage. Luck is neutral. ⚔️Damage ❤️Health 💨Speed 🛡️Armor 🍀Luck
Each arrow points from a type to the type it beats: +50% damage in PvE, +15% in duels, and the same cut the other way. Luck, in the middle, has no edge and no weakness.

How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.

Terrain & synergy

In players' hands last 4 weeks

Base stats

EDCBA C POWER A SPEED C DURABILITY B SPECIAL B SYNERGY D POTENTIAL
Health420
Damage70
Armor100
Speed8
Critical chance1 %

Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.

Found on: Adversaries (on now), Bruisers (back Wed Nov 04), Hitmen (back Thu Nov 05), Part - 3 (back Sat Nov 07)

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