Slashes every enemy: 85% damage to those already stunned or slowed, 30% to the rest. On Ocean terrain, 60% damage to every enemy and +25% speed for 2 turns.
Slashes every enemy: 85% damage to those already stunned or slowed, 30% to the rest. On Ocean terrain, 60% damage to every enemy and +25% speed for 2 turns.
Charges in 2 turns.
⚔️ Damage type▲ Strong vs ❤️ Health +50%▼ Weak vs 🛡️ Armor −50%Type wheel
✦ PassiveBarnacles: Each hit it lands takes 3% of the target's damage (up to 3 times on each enemy).
⚔️ Scales with Damage · a Attack type power it up
Each arrow points from a type to the type it beats: +50% damage in PvE, +15% in duels, and the same cut the other way. Luck, in the middle, has no edge and no weakness.
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
Terrain & synergy
🌊Sets Ocean while it's the fastest terrain setter alive.
🌊The tide: +8% speed, +6% max health for each member. Special: Fights as if on the Ocean on any field: +25% speed and 0.6× to every enemy.
With Geb, Aqua Necklace, Beach Boy, Clash, Diver Down.
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.