A bubble pops on its target for 140% damage and takes away 30% of its damage for 2 turns. With Paisley Park, Go Beyond: 180% damage as true damage that can't be dodged, stealing 40% damage and 25% speed.
A bubble pops on its target for 140% damage and takes away 30% of its damage for 2 turns. With Paisley Park, Go Beyond: 180% damage as true damage that can't be dodged, stealing 40% damage and 25% speed.
Charges in 2 turns.
⚔️ Damage type▲ Strong vs ❤️ Health +50%▼ Weak vs 🛡️ Armor −50%Type wheel
✦ PassivePlunder: Each of its basic attacks that lands steals 5% of the target's damage (up to 4 times).
⚔️ Scales with Damage · a Attack type power it up
Each arrow points from a type to the type it beats: +50% damage in PvE, +15% in duels, and the same cut the other way. Luck, in the middle, has no edge and no weakness.
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
Terrain & synergy
🌊Sets Ocean while it's the fastest terrain setter alive.
🫧Wall Eyes duo: +12% max health, +10% speed, +10% damage for each member. Special: Go Beyond: 1.8× true damage that can't be blocked or dodged, steals 40% damage and 25% speed.
With Paisley Park.
Played most with: 🟡 Steel Ball 92% · 719🔪 Dio's Knife 96% · 205🧴 Hot Pants' Spray 84% · 199
Base stats
Health
465
Damage
79
Armor
100
Speed
1
Critical chance
1 %
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.