⟳2
Harvest
Collects resources: every ally gains a random boost for 3 turns: +15-25% damage, speed or armor, or +10-20 crit. On Nature terrain, all boosts are 60% bigger.
- HP
- 425
- ATK
- 66
- ARM
- 100
- SPD
- 2
- CRT
- 1
スタンド Stand parameters
Harvest
⟳2
Collects resources: every ally gains a random boost for 3 turns: +15-25% damage, speed or armor, or +10-20 crit. On Nature terrain, all boosts are 60% bigger.
スタンド Stand parameters
Harvest
R stand from Jojo's Bizarre Adventures
📐 Try it in the team planner ✦ On Sharpshooters now
Collects resources: every ally gains a random boost for 3 turns: +15-25% damage, speed or armor, or +10-20 crit. On Nature terrain, all boosts are 60% bigger.
Charges in 2 turns.
✦ Passive Harvest Season: Whenever an enemy falls, it heals 10% of its max health.
🍀 Scales with Luck · a Luck type and critical items power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
| Health | 425 |
|---|---|
| Damage | 66 |
| Armor | 100 |
| Speed | 2 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: Sharpshooters (on now), Part - 4 (back Tue Nov 03), JoBros (back Tue Nov 03), JoJo Legacy (back Sat Nov 07)