⟳3
Ratt
Fires a melting dart at its target: 80% damage, then poison for 40% damage per turn for 3 turns.
- HP
- 390
- ATK
- 70
- ARM
- 100
- SPD
- 3
- CRT
- 1
スタンド Stand parameters
Ratt
⟳3
Fires a melting dart at its target: 80% damage, then poison for 40% damage per turn for 3 turns.
スタンド Stand parameters
Ratt
R stand from Jojo's Bizarre Adventures
📐 Try it in the team planner ✦ On Adversaries now
Fires a melting dart at its target: 80% damage, then poison for 40% damage per turn for 3 turns.
Charges in 3 turns.
✦ Passive Melting Point: +15% damage to enemies under 30% health.
⚔️ Scales with Damage · a Attack type power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
| Health | 390 |
|---|---|
| Damage | 70 |
| Armor | 100 |
| Speed | 3 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: Adversaries (on now), Part - 4 (back Tue Nov 03), Hitmen (back Thu Nov 05)