⟳2
Beach Boy
Hooks its target for 70% damage; it bleeds for 20% damage per turn for 2 turns. On Ocean terrain, a wide net: every enemy takes 50% and bleeds for 15%.
- HP
- 390
- ATK
- 68
- ARM
- 100
- SPD
- 1
- CRT
- 1
スタンド Stand parameters
Beach Boy
⟳2
Hooks its target for 70% damage; it bleeds for 20% damage per turn for 2 turns. On Ocean terrain, a wide net: every enemy takes 50% and bleeds for 15%.
スタンド Stand parameters
Beach Boy
R stand from Jojo's Bizarre Adventures
📐 Try it in the team planner ✦ On Sharpshooters now
Hooks its target for 70% damage; it bleeds for 20% damage per turn for 2 turns. On Ocean terrain, a wide net: every enemy takes 50% and bleeds for 15%.
Charges in 2 turns.
✦ Passive Reel In: +15% damage to the fastest enemy.
🍀 Scales with Luck · a Luck type and critical items power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
| Health | 390 |
|---|---|
| Damage | 68 |
| Armor | 100 |
| Speed | 1 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: Sharpshooters (on now), Part - 5 (back Thu Nov 05), Terrain Lords (back Thu Nov 05)