⟳2
Moody Blues
Replays the past: resets its target's special to zero and charges a random ally's special by one turn.
- HP
- 420
- ATK
- 66
- ARM
- 100
- SPD
- 1
- CRT
- 1
スタンド Stand parameters
Moody Blues
⟳2
Replays the past: resets its target's special to zero and charges a random ally's special by one turn.
スタンド Stand parameters
Moody Blues
R stand from Jojo's Bizarre Adventures
Replays the past: resets its target's special to zero and charges a random ally's special by one turn.
Charges in 2 turns.
✦ Passive Replay the Culprit: +20% damage to whoever last hit it.
💨 Scales with Speed · a Speed type and speed items power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
| Health | 420 |
|---|---|
| Damage | 66 |
| Armor | 100 |
| Speed | 1 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: JoBros (back Tue Nov 03), Part - 5 (back Thu Nov 05), Time & Space (back Fri Nov 06), Speed Demons (back Sat Nov 07)