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Patch notes · · v1.2 in the changelog

Update 1.2 · Heaven's Gate

Update 1.2 · Heaven's Gate + (and QOL)

📜 The story, reworked

  • 49 stages instead of 31. Every part gets three new fights, with villains who weren't in the story yet: Yellow Temperance, Justice, Anubis, Harvest, Cinderella, Black Sabbath, Clash and Talking Head, Manhattan Transfer, Sugar Mountain, Tatoo You!, Paper Moon King, Milagro Man and more.
  • No more player-level gates. You never wait on XP to keep going.
  • A smooth climb. Every stage is a little harder than the one before, with no wall between parts.
  • Your progress is safe: wherever you were, you continue from the same spot.

🌌 Heaven's Gate: three acts

  • 16 fights instead of 4. Act I keeps its four fights.
  • Act II · Golden Requiem: six fights where two powers work together: Gold Experience Requiem, Love Train, The World Over Heaven, Tusk Act 4, Wonder of U, and Requiem's Shadow.
  • Act III · The End of the Universe: six fights with every power stacked, ending with Heaven Itself.
  • New titles: Golden Requiem and Over Heaven, one at the end of each new act.
  • A new look: each act is a staircase. The fight you're on is open, and cleared fights fold away.

⚑ Gangs pay more

  • Raids: the four tiers pay 10,000 Meteor Dust, up to 20,000 per player for bigger gangs (+5% per member, maxing at 21 members). Every war and raid attack gets the same bonus.
  • War prize: now 10,000 + 2,500 per member.
  • Split the prize: bosses can choose to share the war prize among the members who fought instead of paying the vault. Each fighter claims theirs from the War tab.

🔗 Merge your saves

Played on Discord and on the website? Link your Discord account from your account page and you'll see both saves side by side. Pick the one to keep, type CONFIRM, and it's yours with Discord or your username. Friends from both saves come along.

🏆 26 new achievements

Clear the story, each act of Heaven's Gate, 6, 12 or all 18 bosses in a Boss Rush run, gang raids and wars, plus higher tiers for wins, summons, daily streaks, the dungeon, crafting and more. If you've already passed a milestone, open the Achievements page to collect it.

✨ Quality of life

  • Beginner banners: Part 3 and Part 5, the two favourites, are always open until level 25, whatever the daily rotation shows.
  • The site's own dialogs: "Are you sure?" questions now appear in the game's style instead of the browser's pop-up.
  • Find players faster: every "find a player" box now suggests names as you type.
  • Daily reward fixed: the daily reward and its streak are back at the top of the Quests page.
  • Stand Dex: The World Over Heaven is gone from the Dex, since nobody can obtain it.

🧪 Test lab (testers)

Rogue rush got a big update:

  • a Dio's mansion look;
  • a stand draft and a bench of up to 6 stands;
  • shops selling healing, items, boons and keys;
  • Arrow rooms that pull new stands, and secret rooms behind cracked walls;
  • a permanent upgrade tree (Strength, Constitution, Luck, Spirit) bought with souls;
  • attribute arrows that boost a single run, and enemy crews led by their own Stand Users;
  • a full balance pass.

Want in? Ask a staff member to join the testers.

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