⟳2
Kraft Work
Locks its target in place: 80% damage, stunned (loses its next turn) and -25% speed for 2 turns.
- HP
- 415
- ATK
- 69
- ARM
- 100
- SPD
- 1
- CRT
- 1
スタンド Stand parameters
Kraft Work
⟳2
Locks its target in place: 80% damage, stunned (loses its next turn) and -25% speed for 2 turns.
スタンド Stand parameters
Kraft Work
SR stand from Jojo's Bizarre Adventures
Locks its target in place: 80% damage, stunned (loses its next turn) and -25% speed for 2 turns.
Charges in 2 turns.
✦ Passive Fixed in Place: Enemies it hits lose 20% speed for 1 turn.
🛡️ Scales with Armor · a Defense type and armor items power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
| Health | 415 |
|---|---|
| Damage | 69 |
| Armor | 100 |
| Speed | 1 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: Iron Wall (back Tue Nov 03), Part - 5 (back Thu Nov 05), Time & Space (back Fri Nov 06)