Lv 0
⟳2
Burning Down The House
Opens the ghost room: every ally heals 10%16 HP of its max health and gains +15%+15 ARM armor for 2 turns.
- HP
- 165
- ATK
- 21
- ARM
- 100
- SPD
- 0
- CRT
- 1
スタンド Stand parameters
Burning Down The House
Lv 0
⟳2
Opens the ghost room: every ally heals 10%16 HP of its max health and gains +15%+15 ARM armor for 2 turns.
スタンド Stand parameters
Burning Down The House
R · Jojo's Bizarre Adventures
Untrained mastery 0 pts
0 fights0 wins0 damage0 specials
| Base | Theirs | Gain | |
|---|---|---|---|
| Health | 395 | 165 | −230 |
| Damage | 64 | 21 | −42 |
| Armor | 100 | 100 | · |
| Speed | 0 | 0 | · |
| Critical | 1% | 1.0% | · |
Gain: what levels, stars, items, chips and qualities add on top of the stand's base.
Opens the ghost room: every ally heals 10%16 HP of its max health and gains +15%+15 ARM armor for 2 turns. Charges in 2 turns.
✦ Passive Ghost Room: Takes 12% less damage from specials.
❤️ Scales with Health×1.00 · a Health type would power it up
No types rolled.
No items equipped.
No chips socketed.