Calamity: every enemy loses 8% of its max health as true damage, or 16% if it is below half health, stunned or slowed. Each hit also carries the health Wonder of U has lost, growing exponentially as it falls: 18% of it at a quarter lost, 30% at half, 50% at three quarters (at most 60% of the enemy's max health).
Calamity: every enemy loses 8% of its max health as true damage, or 16% if it is below half health, stunned or slowed. Each hit also carries the health Wonder of U has lost, growing exponentially as it falls: 18% of it at a quarter lost, 30% at half, 50% at three quarters (at most 60% of the enemy's max health).
Charges in 2 turns.
🍀 Luck type● Neutral: no edge, no weaknessType wheel
✦ PassiveFlow of Calamity: Whenever an enemy heals, it takes true damage equal to 50% of the heal.
🍀 Scales with Luck · a Luck type and critical items power it up
Each arrow points from a type to the type it beats: +50% damage in PvE, +15% in duels, and the same cut the other way. Luck, in the middle, has no edge and no weakness.
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
Terrain & synergy
🌀Sets Gravity Field while it's the fastest terrain setter alive.
Played most with: 🐕 Iggy's Collar 96% · 1352🌱 Rokakaka Graft 97% · 1147 Stone Mask 97% · 919
Base stats
Health
500
Damage
84
Armor
100
Speed
1
Critical chance
1 %
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.