Lv 0
⟳2
Jail House Lock
Limits their memory: every enemy's special is pushed back a turn; its target takes 90%23 damage and loses 25%6 damage for 2 turns.
- HP
- 171
- ATK
- 22
- ARM
- 100
- SPD
- 1
- CRT
- 9
- 🍀 D
スタンド Stand parameters
Jail House Lock
Lv 0
⟳2
Limits their memory: every enemy's special is pushed back a turn; its target takes 90%23 damage and loses 25%6 damage for 2 turns.
スタンド Stand parameters
Jail House Lock
SR · Jojo's Bizarre Adventures
Untrained mastery 0 pts
0 fights0 wins0 damage0 specials
| Base | Theirs | Gain | |
|---|---|---|---|
| Health | 415 | 171 | −244 |
| Damage | 67 | 22 | −44 |
| Armor | 100 | 100 | · |
| Speed | 1 | 1 | · |
| Critical | 1% | 9.0% | +8.0% |
Gain: what levels, stars, items, chips and qualities add on top of the stand's base.
Limits their memory: every enemy's special is pushed back a turn; its target takes 90%23 damage and loses 25%6 damage for 2 turns. Charges in 2 turns.
✦ Passive Forgetful: Each hit it lands takes 1 turn of special charge from the target.
🍀 Scales with Luck×1.16 (+10% build, +6% Luck Good)
No items equipped.
No chips socketed.