⟳2
Walking Heart
Stabs its target with its heels for 140% damage and gains +15% damage for 2 turns.
- HP
- 445
- ATK
- 75
- ARM
- 100
- SPD
- 5
- CRT
- 1
スタンド Stand parameters
Walking Heart
⟳2
Stabs its target with its heels for 140% damage and gains +15% damage for 2 turns.
スタンド Stand parameters
Walking Heart
SSR stand from Jojo's Bizarre Adventures
Stabs its target with its heels for 140% damage and gains +15% damage for 2 turns.
Charges in 2 turns.
✦ Passive Heart Broken: When an ally falls, its attacks are rainbow crits (triple) for its next 2 turns.
💨 Scales with Speed · a Speed type and speed items power it up
How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.
| Health | 445 |
|---|---|
| Damage | 75 |
| Armor | 100 |
| Speed | 5 |
| Critical chance | 1 % |
Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.
Found on: Part - 8 (back Fri Nov 06), Speed Demons (back Sat Nov 07)