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I Am a Rock ⟳2

I Am a Rock

Pulls everything onto its target: the target is stunned (loses its next turn), every enemy is slowed by 15% and it gains +30% armor, both for 2 turns.

HP
410
ATK
71
ARM
100
SPD
5
CRT
1

SR stand from Jojo's Bizarre Adventures

I Am a Rock

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Ability

Pulls everything onto its target: the target is stunned (loses its next turn), every enemy is slowed by 15% and it gains +30% armor, both for 2 turns.

Charges in 2 turns.

🛡️ Armor type ▲ Strong vs ⚔️ Damage +50% ▼ Weak vs 💨 Speed −50% Type wheel

✦ Passive Rock Solid: Each hit it takes gives it +2% armor (up to 10 times).

🛡️ Scales with Armor · a Defense type and armor items power it up

Type wheel: Damage beats Health, Health beats Speed, Speed beats Armor, Armor beats Damage. Luck is neutral. ⚔️Damage ❤️Health 💨Speed 🛡️Armor 🍀Luck
Each arrow points from a type to the type it beats: +50% damage in PvE, +15% in duels, and the same cut the other way. Luck, in the middle, has no edge and no weakness.

How to read it: “120% damage” is a hit worth 120% of this stand's damage, reduced by armor and able to crit or be dodged, unless it ignores armor. True damage skips armor and dodges. “Its target” is the enemy it attacked this turn. Effects last the affected stand's own turns; damage over time ticks once per turn. “For good” lasts the whole fight, up to +100% of the starting stat.

Terrain & synergy

In players' hands last 4 weeks

Base stats

EDCBA B POWER B SPEED D DURABILITY B SPECIAL C SYNERGY D POTENTIAL
Health410
Damage71
Armor100
Speed5
Critical chance1 %

Levels, awakenings, items, types and qualities all raise these numbers. The parameter grades (A best, E worst) compare this stand's base stats with every other stand's, and don't change with levels.

Found on: Iron Wall (back Tue Nov 03), Terrain Lords (back Thu Nov 05), Part - 8 (back Fri Nov 06), Lifeline (back Fri Nov 06), Time & Space (back Fri Nov 06)

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Chargement