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SSR 🌀🐎🌀
Ball Breaker Lv 100 ⟳2 ⚑

Ball Breaker

Golden spin: every enemy loses 15%68 damage and speed, and every ally gains +10%+45 ATK damage, all for 2 turns. With Tusk Act 4, enemies lose 25%31% and allies gain +15%+19% instead.

HP
1664
ATK
360
ARM
195
SPD
48
CRT
149
  • 💨 A
  • ⚖️ A
  • 🛡️ A
  • ⚔️ A
  • ❤️ B
  • 🍀 A
  • 🔫
  • 🟡
  • 🟡

SSR · Jojo's Bizarre Adventures

Ball Breaker

bigzaddy123's · Level 100 · ★5/5 · Power 5 125 · In their team

Master mastery 3 150 pts

683 fights657 wins4.0M damage496 specials

Stats

BaseTheirsGain
Health440 1 664 +1 224
Damage72 360 +288
Armor100 195 +95
Speed7 48 +41
Critical1% 149.4% +148.4%

Gain: what levels, stars, items, chips and qualities add on top of the stand's base.

Special

Golden spin: every enemy loses 15%68 damage and speed, and every ally gains +10%+45 ATK damage, all for 2 turns. With Tusk Act 4, enemies lose 25%31% and allies gain +15%+19% instead. Charges in 2 turns.

⚔️ Damage type ▲ Strong vs ❤️ Health +50% ▼ Weak vs 🛡️ Armor −50% Type wheel

✦ Passive Aging: At the end of each of its turns, every enemy loses 2% of its max health for good.

⚔️ Scales with Damage×1.25 (+25% Attack Universal)

Types & qualities

  • 💨 SpeedUniversalgrade A
  • ⚖️ BalanceUniversalgrade A
  • 🛡️ DefenseUniversalgrade A
  • ⚔️ AttackUniversalgrade A
  • ❤️ HealthSupremegrade B
  • 🍀 LuckUniversalgrade A

Items 3/3

  • 🔫 Emperor's Revolver +5
  • 🟡 Steel Ball +5
  • 🟡 Steel Ball +5

Chips 4/4

The Spin ✦ Epic

  • +5 critical
  • +4.3% damage
  • +4.1% health

The Spin ✦ Epic

  • +6 critical
  • +5.5% damage
  • +5.1% health

The Spin ◆ Rare

  • +3 critical
  • +4.4% damage

Steel Ball Run racers ◆ Rare

  • +2 speed
  • +4.5% damage

Stand wiki →

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